Alexandre Morais
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3D generalist based in Geneva, working mainly in Blender : modelling, sculpting, texturing, lighting and rendering.
I trained at CFP Arts Geneva across the whole of visual production: photography, video, graphic design and 3D. Years of shooting and grading before I ever built a scene taught me to read framing, contrast and colour first and geometry second. After my service in the Swiss Armed Forces I went all in on 3D, and Blender has been my main tool ever since.
Currently looking for film and commercial projects.
